|Other onscreen character generators, etc.:||
d20 listing by Jans Carton
Types and Subtypes -- useful information to have handy!
System Reference Documents
D&D Live -- extensive listings of material, very handy
Gaming Resource Library -- Crystal Keep
Game Master Helper -- with thanks and apologies
Collected Feats -- great online resource
Various d20 games -- including links to Star Wars
Open RPG -- freeware that enables real-time gaming online
Time Commitment -- As much as we love to role-play, an honest assessment of time commitments is essential.
you have found this helpful and that you enjoy D& D 3.5.
Special thank-yous to
Jason M Collins,
Joseph S. Atkinson,
Shawn McClary (the new ability adjustments for pixies),
Jared C (great pickup!),
John H. Starkie,
Linwood J. Howard,
Tjeerd van Sas,
Robert Jellicoe, Sean Callahan,
Pawldo of Alifon,
Alvaro Zarate, Jason P.,
Gard Ole Waerum,
Hidari Cathyl, Paul M. Bugajski, Dr. Jeff Scifert, Aaron Arnold, Jon Cristophe, Doug Lucas, sirjadin26, David Benson, Barry T. Smith,
George Stratton, Lee, l Kidwell, John Murray, Alex Nguyen, Ryan Singer,
Dale Shumate, Carl "Smokey", Mark Baron, Scott Fullwood, Hidari Cathyl,
Kurt Busch, German Kutran, Evan Myers, Jeff Clark, AIDaRoN,
and Lance Meredith
for help with the debugging,
to Christopher Johnson for pointing out the best way to save
the character sheet on some browsers,
to Robert Dexx for exploring ways to make this work better,
to Haskell McRavin for suggesting that Firefox users encountering difficulty
might try an extension called "User Agent Switcher 0.6.7",
to Paul Munson for the sha'ir,
to Chris Chapman for the hexblade,
to Scott McCoskey for the idea of letting everyone know it's fine to
download the program for your own,
to Seth Randall for letting me know how to make this work on Firefox,
Merlinj H for information about races of the Forgotten
Realms, to Ian "Lucky" for his encouragement when it was crashing on Mozilla Firefox,
and to Robert Brianne of Colorado Springs
for persuading me that I could do the templates.
I have granted permission (6/23/04) for Chris Copeland,
and Arnoud Oldeboom of the Netherlands
to mirror and adapt
these generators, with the understanding that they will always be
freely available to anyone who wants them.
My cyberfriend Cory Dodt has a version of these pages patched to run
more efficiently. Click here.
Pathfinder Character Generator by Treasure Trove. Highly recommended.
Pathfinder Character Generator by ScoreForge. Collaborative project.
Yet Another Pathfinder Character Generator -- spreadsheet
Pathfinder Character Generator -- Venture Captain
Ravenloft Character Generator
d20 Modern Character Generator
d20 Call of Cthulhu Character Generator
Eberron Character Generator
Forgotten Realms Character Generator -- still being developed, but you can try it now
Star Wars Character Generator
d20 Dark Sun Character Generator
d20 Dragon Character Generator
d20 Dragonlance Character Generator
Why Adventure Gaming? (Christian)
For we do not wrestle against flesh and blood, but against principalities, against powers, against the rulers of the darkness of this age, against spiritual hosts of wickedness in the heavenly places.
Planescape (notes, no character generator)|
Reshaping the Multiverse -- what "Planescape" could be
The Plane Truth -- Zeb Cook's brilliant short story which launched "Planescape". Birthright.net -- classic campaign setting, run by my internet friend Andre M. Pietroschek - seems to be down. Even though I'm a sometime-gamer, I enjoyed "Planescape" most as literature. It was sometimes brilliantly funny, and often very dark. The city of Sigil was a microcosm of our own world's conflicting ideals and ideologies, all finding their origin in the central mystery of suffering symbolized by the Lady of Pain. And the same wars of ideals and ideologies were fought there as here. Adults who miss the philosophic depth and moral tone may still visit the Planescape Fiction Archive. Today, look for short works of philosophical fiction as prologues in settings like "Ravenloft 3rd", "In Nomine", and "Vampire".
This special gift, which is wired in the brain from before birth, confers intelligence 16 or greater, tremendous enjoyment from focusing the mind on a few narrow subjects, physical clumsiness, rapid mechanical speech, and much difficulty reading body language and understanding and talking to real-life people. As a kid, you were a "little professor." A successful wisdom check and some hard work will raise your charisma tremendously. Failing the same wisdom check can render you unemployable and friendless. "Worst of all, it's possible to be a jerk without even realizing it." -- Player's Strategy Guide. Click here for some good guidance. It also helps to choose a strength or endurance sport that requires little coordination (build yourself up; I'm an endurance swimmer), to say only nice things, to remember that relationships are more important than being right, and to work hard to be extra kind to everyone around you.Please report all errors and bugs:firstname.lastname@example.org No texting or chat messages, please. Ordinary e-mails are welcome. This web-counter from http://www.digits.com/ says you are adventurer number to visit these pages since 11/9/03.
|Click here to see the author prove you can have fun skydiving without being world-class. Click here to see the author's friend, Dr. Ken Savage, do it right.|
|Try My Medical Adventure Game.|
|Travis Morgan -- gym buddy, skydiver, long-term friend --
has a new site to help ordinary folks catch computer misbehavior.|
|Play Dragon Chess, invented by Gary Gygax. Three boards, representing sky, earth, and underdark.|
This little program is my gift to my fellow-gamers, and my way of saying "thank you" to the hobby's developers. Over a quarter-century, I have enjoyed a cordial relationship with people at TSR/WOTC. In return, I'm glad to help make the process of character creation easier for everyone. Happy adventuring!
If this page fails to load completely, click here.
Random rolls that guarantee certain point-buy values are available. Low-power: 15-21. Easy 22-24. Standard 25-27. Tougher 28-31. High-power: 32+.
When the height is selected or randomly generated, the initial weight shown is around the actual real-world weight for a lean person of that height and strength.
I allowed anyone with the "martial weapon proficiency" or "exotic weapon proficiency" to gear up with any of the respective weapons, since I expect that many groups do this (i.e., a cleric of a military sect could use any martial weapon). Make whatever adjustments are necessary. If your intelligence entitles you to more bonus languages than are listed for your race, I let you choose freely. There is disagreement in the sources as to whether the drow speak Elvish or a separate Drow dialect/language. I thought drow is probably a dialect of elvish, and when a race is described as gaining drow as a bonus language, I made it elvish.
Following the example in the "Player's Handbook", I chose to leave space for players to write their own spells as they are learned, since this is likely to vary some among campaigns.
Monsters with more than 5 levels in their monster classes (i.e., aurak draconians, sivak draconians, illithids, hound archons, trolls, astral devas, rakshasas, jann, alaghi, desmodus) show no class between level 6 and their maximum monster levels. Please note that monster hit dice are not the same as level adjustment. For example, a mind flayer's level adjustment is +7, but he/she has 8 monster hit dice.
If you choose an unusual monkish subtype, you may have some trouble with feat prerequisites. I did not let skill focus count as a scout feat. Since the program ignores the rule about not returning to the monk or paladin classes, I did not give Eberron's "monastic training" as an initial option for monks. Sorry.
Especially for paladins who run afoul of a deck of many things, the Paladin of Freedom is a chaotic good option available as an NPC/other class. In the original AD&D game, paladins were introduced by Gary Gygax to balance the disadvantages of Lawful Good alignment, and I have not implemented any other non-LG paladins. This is a family-friendly website, and there will not be room here for any material from the fiendish codices, the "Book of Vile Darkness" or the "Tome of Magic." (Tell truth and shame the devil. -- Shakespeare, I Henry IV.)
Hand-edit to customize your sheet in keeping with other publications and/or your own group's ideas.
I chose to implement "monstrous humanoid" levels only for creatures like centaurs. If you want to play a "Hobgoblin 1 / Druid 4", perhaps you can choose for your first level NPC/Other: Warrior, and hand-edit as seems right.
I have included the familiar subraces, based on published work. I liked the version of forest gnomes in the "Harvest Moon Campaign" (now offline) so much that I included them as "wild gnomes". For now, please check the "Information" tab.
See Dragon 354 (April 2007) for the Modron Exile, which was well-recommended as a player character race.
I used the Krynn half-ogre, high ogre, centaur, and minotaur. The Krynn ogre seems to be the same as the generic. Centaurs and bariaurs, probably the two most popular large player-character races, present special problems in that they probably fight with normal-sized weapons and can carry substantially larger loads than four-limbed large characters of equal strength. The Grippli form Dragon 324 was resized as a halfling. I thought hengeyokai should keep the same constitution in animal form.
I did not allow any racial ability reduction to take any skill below 3. I assume that all characters can speak Common. For "Other Race" options, a character under 4'0" will be considered "small" in the printout.
Ranger unarmed and mounted combat tracks are from "Dragon."
If your character is of an unlisted race, or is an atypical specimen, make your own adjustments on the sheet as required. Especially, the planetouched (aasimar, tieflings, genasi, chaonds, zenythri) surely exhibit greater variability of racial traits than the source books suggest.
The anagakok (Dragon 344) is a wizard with specializations in plants and animals, including neutralizing poison. Details will be provided on your sheet if you choose this option, which I thought would be popular.
I hope visitors will consider adopting material from The Book of Exalted Deeds, especially feats that encourage subduing rather than really hurting opponents. For those who do not have the book, see below.
Anything that I add slows down the program for everybody else. So I had to make some decisions. Until I have found out how to make the program run more efficiently on all major browsers, I have chosen not to implement specific prestige class options, age-related changes, or the ascetic and pacifist options from "The Book of Exalted Deeds". You can make a "mystic theurge" or one of the other DMG prestige classes at the Eberron page. "Domain wizards" from "Unearthed Arcana" seem to offer no compensatory disadvantages, so I did not implement them. Especially, I chose to forego adding age-related changes because of the difficulty of knowing how many skill points to assign given the increased intelligence. The same applies to some acquired templates such as the vampire. You can adjust these by hand. Sorry! Some feats which will probably prove to be popular (notably "Able Learner" from "Races of Destiny" or the very powerful "Nymph's Kiss" from "Book of Exalted Deeds") would be unmanageable for this program.
Racial substitution levels seem likely to be generated for specific campaigns. If a racial substitution option is available, and this makes a particular skill a class skill (i.e., survival for an elf paladin), this will appear as a checkmark in the corresponding box.
I did not include clothing choices, since those in the Player's Handbook seemed arbitary and too heavy, and they are not listed with starting packages.
Epic characters are really too special for a limited generator like this one. I have just developed a simplified approach to multiclassing beyond twentieth level. If it proves bug-free, I will export it to Eberron. I introduced gestalt offerings ("Unearthed Arcana") and am working out the problems. One gestalt combination only please. You must choose NPC/Other as your class initially.
Dragon 330 (April 2005) explains that animal companions that gain hit dice do not gain size categories. I have corrected the error.
You are more than welcome to download these generators to your own computers and share them with your friends. Simply use your browser's "File -- Save" function to your hard disk. If you modify them, please give credit to me as original programmer, and do not make an evil-oriented generator.
Of course, I am grateful to TSR/WOTC, who developed and own the game system and graciously allow others to work with it. This page, which will be continually under construction, is intended to help people begin enjoying adventure gaming. This and my other generators will stay online indefinitely despite the upcoming fourth edition.
email@example.com No texting or chat messages, please. Ordinary e-mails are welcome.
Please report all errors and bugs. Thanks!
|Race:|| Human Dwarf Elf Gnome Half-Elf
|Alignment:||Lawful Good||Neutral Good||Chaotic Good|
|Lawful Neutral||True Neutral||Chaotic Neutral|
|Lawful Evil||Neutral Evil||Chaotic Evil|
Epic Levels: Using Netscape,|
fail to fill.
programmer help me?
Unearthed Arcana / Complete Psion / Dragon #344:
Single-class Barbarians/Humanoids/Savage Bards/Anagakoks:
Learn to read/write? No Yes
Clerics: Choose two domains
Level 2: Combat Reflexes Deflect Arrows
Level 6: Improved Disarm Improved Trip
Rangers combat track:
Archery Two-weapon fighting Beast-Wrestling Mounted Combat
see Dragon 326
Wizards may specialize
||None Light Medium Heavy
||None Bard Sorcerer Wizard|
||None Cleric Druid Paladin Ranger|
||None Psion Psi Warrior Wilder|
||None Incarnate Soulborn Totemist|
||0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
NPC/Other Class Restrictions
Adept ("Dungeon Master's Guide")
Archivist ("Heroes of Horror")
Ardent ("Complete Psion")
Aristocrat ("Dungeon Master's Guide")
Beguiler ("Player's Handbook II")
Chaos Mage (Mongoose Publishing, popular)
Commoner ("Dungeon Master's Guide")
Crusader ("Nine Swords")
Divine Mind ("Complete Psion")
Dragon Shaman ("Player's Handbook II")
Dread Necromancer ("Heroes of Horror")
Duskblade ("Player's Handbook II")
Expert ("Dungeon Master's Guide")
Favored Soul ("Complete Divine")
Hexblade ("Complete Warrior")
Knight ("Player's Handbook II")
Lurk ("Complete Psion")
Marshal ("Miniatures") (description here).
Ninja ("Complete Adventurer")
Paladin of Freedom (Chaotic Good; "Unearthed Arcana")
Samurai ("Complete Warrior")
Scout ("Complete Adventurer")
Sha_ir (Al Qadim, Dragon 315)
Shugenja ("Complete Divine")
Sohei ("Oriental Adventures")
Spellthief ("Complete Adventurer") (description here).
Spirit Shaman ("Complete Divine")
Swashbuckler ("Complete Warrior")
Swordsage ("Nine Swords")
Warblade ("Nine Swords")
Warlock ("Complete Arcane")
Warmage ("Complete Arcane")
Warrior ("Dungeon Master's Guide")
Wu Jen ("Complete Arcane")
For multi-class characters, this program simply assumes a class skill for any is a class skill for all, and that prestige class skills are those of the previous classes. If for some reason a skill marked as cross-class needs to be a class skill, check the box in front of its name. (This is a way you can take the equivalent of the "Skill Knowledge" feat.) You are on your honor.
|Augment Summoning||Blind-Fight||Combat Casting||Combat Reflexes||Deceitful|
|Deft Hands||Diligent||Eschew Materials||Exotic Weapon Proficiency||Extra Turning|
|Great Fortitude||Improved Counterspell||Improved Critical||Improved Initiative||Improved Turning|
|Investigator||Iron Will||Leadership||Lightning Reflexes||Magical Aptitude|
|Martial Weapon Proficiency||Natural Spell||Negotiator||Nimble Fingers||Persuasive|
|Quick Draw||Rapid Reload||Run||Self-Sufficient||Simple Weapon Proficiency|
|Spell Mastery||Spell Penetration||Greater Spell Penetration||Stealthy||Toughness|
|Track||Weapon Finesse||Urban Tracking|
|Armor Proficiency (light)
Armor Proficiency (heavy)
||Improved Unarmed Strike
|Point Blank Shot
Shot on the Run
Improved Precise Shot
Improved Bull Rush
Tower Shield Proficiency
|Two Weapon Fighting
Improved Two Weapon Fighting
Greater Two Weapon Fighting
Greater Weapon Focus
Greater Weapon Specialization
|Item creation feats:
Craft Magic Arms and Armor
Craft Wondrous Item
| Metamagic feats:
|Decipher Script||Diplomacy||Disable Device||Disguise|
|Escape Artist||Forgery||Gather Information||Handle Animal|
(Architecture and Engineering)
|Search||Sense Motive||Sleight of Hand||Spellcraft|
|Use Magic Device||Use Rope||Autohypnosis||Know Psi|
|Psicraft||Use Psi Device|
|Spell Focus:||Abjuration Conjuration Divination Enchantment Evocation Illusion Necromancy Transmutation|
|Greater Spell Focus:||Abjuration Conjuration Divination Enchantment Evocation Illusion Necromancy Transmutation|
|Creature Feats:||Multiattack Multidexterity Multiweapon Fighting|
|High-Level Rogues Only:||Crippling Strike Defensive Roll Improved Evasion Opportunist Skill Mastery Slippery Mind Wilderness Stride Camouflage Hide in Plain Sight|
|Antipsionic Magic||Autonomous||Chaotic Mind||Cloak Dance||Closed Mind|
|Deadly Precision||Force of Will||Greater Manyshot||Hostile Mind||Mental Resistance|
|Mind Over Body||Open Minded||Psionic Affinity||Psionic Hole||Rapid Metabolism|
|Reckless Offense||Sidestep Charge||Stand Still||Wild Talent|
|Aligned Attack||Boost Construct||Combat Manifestation||Expanded Knowledge||Focused Sunder|
|Ghost Attack||Inquisitor||Mental Leap||Metamorphic Transfer||Narrow Mind|
|Psionic Body||Psionic Dodge||Psionic Meditation||Psionic Talent||Up the Walls|
|Speed of Thought
Split Psionic Ray
Psionic Item Creation:
Craft Psi Crown
Craft Psionic Arms and Armor
Craft Psionic Construct
Craft Universal Item
Epic Psionic Focus
General Feats: |
Celestial Summoning Specialist
Elemental Spellcasting (Air)
Elemental Spellcasting (Earth)
Elemental Spellcasting (Fire)
Elemental Spellcasting (Water)
Fiendish Summoning Specialist
Stalwart Planar Ally Planar Touchstone
Heritage Feats: |
Improved Elemental Heritage
Improved Outer Planar Heritage
Dragon Hunter Defense
Dragon Wild Shape
Exalted: [selected choices]
Holy Subdual Exalted Smite
Exalted Wild Shape
Ranged Smite Evil
Sacred Strike Consecrate Spell
Libris Mortis: [selected choices]
Lasting Life Empower Turning
Spurn Death's Touch
Additional Magic Item Space|
Automatic Quicken Spell
Automatic Silent Spell
Automatic Still Spell
Bane of Enemies
Death of Enemies
Beast Wild Shape
Colossal Wild Shape
Craft Epic Magic Arms and Armor
Craft Epic Rod
Craft Epic Staff
Craft Epic Wondrous Item
Diminutive Wild Shape
[ ] Dragon Wild Shape (see above)
Energy Resistance Acid +10|
Energy Resistance Cold +10
Energy Resistance Electricity +10
Energy Resistance Fire +10
Energy Resistance Sonic +10
Fast Healing 3/round
Fine Wild Shape
Forge Epic Ring
Gargantuan Wild Shape
Magical Beast Wild Shape
Plant Wild Shape [moot in 3.5]
Scribe Epic Scroll
Vermin Wild Shape
Complete Adventurer (selected):
Force of Personality
Hear the Unseen
Energy Substitution: Acid
Energy Substitution: Cold
Energy Substitution: Electricity
Energy Substitution: Fire
Energy Substitution: Sonic
Spellcasting Prodigy [intelligence]
Spellcasting Prodigy [wisdom]
Spellcasting Prodigy [charisma]
Double Throat Chakra
Double Waist Chakra
Double Crown Chakra
Double Feet Chakra
Double Hands Chakra
Double Arms Chakra
Double Brow Chakra
Double Shoulder Chakra
Double Heart Chakra
Double Soul Chakra
Expanded Soulmeld Capacity
Heart of Incarnum
Improved Essentia Capacity
Incarnum Fortified Body
Open Throat Chakra
Open Waist Chakra
Open Crown Chakra
Open Feet Chakra
Open Hands Chakra
Open Arms Chakra
Open Brow Chakra
Open Shoulder Chakra
Shape Soul Meld
Share Soul Meld
Split Throat Chakra
Split Waist Chakra
Split Crown Chakra
Split Feet Chakra
Split Hands Chakra
Split Arms Chakra
Split Brow Chakra
Split Shoulder Chakra
Split Heart Chakra
Split Soul Chakra
Incarnum Spell Shaping
Divine Soul Touch|
Monstrous Feat Undead Meldshaper
Psionic Feats Psycarnum Crystal
Epic Feats Bonus Soulmeld (Incarnate)
Bonus Soulmeld (Soulborn)
Bonus Soulmeld (Totemist)
Extra Chakra Bind
Open Heart Chakra
Open Soul Chakra
Non-Draconic Feats Dragontouched|
Double Draconic Aura
Armor of Scales
Heart of Dragons
Slayer of Dragons
Words of Draconic Power
Draconic Feats Draconic Armor
More Draconic Feats
Draconic Heritage (Black)|
Black Dragon Lineage Draconic Heritage (Blue)
Blue Dragon Lineage Draconic Heritage (Brass)
Brass Dragon Lineage Draconic Heritage (Bronze)
Bronze Dragon Lineage Draconic Heritage (Copper)
Copper Dragon Lineage
More Draconic Feats
Draconic Heritage (Gold)|
Gold Dragon Lineage Draconic Heritage (Green)
Green Dragon Lineage Draconic Heritage (Red)
Red Dragon Lineage Draconic Heritage (Silver)
Silver Dragon Lineage Draconic Heritage (White)
White Dragon Lineage For some other dragon type, check one of the metallic or chromatic types listed above, and hand-edit your sheet as per your referee's instructions.
Aberrant Feats |
Music of the Outer Spheres
Wild Talent: See above
Flaws: ("Unearthed Arcana")
Frail (-1 hp/level)
Inattentive (-4 on Listen and Spot)
Meager Fortitude (-3 on fortitude saves)
Murky-Eyed (worse of two rolls for concealment)
Noncombatant (-2 on melee attack rolls)
Poor Reflexes (-3 on reflex saves)
Shaky (-2 on ranged attack rolls)
Slowpoke (halve base land speed)
Unreactive (-6 on initiative)
Vulnerable (-1 on armor class)
Weak Will (-3 on will saves)
Orc Double Axe
Gnome Hooked Hammer
Repeating Heavy Crossbow
Repeating Light Crossbow
Studded leather (light)
Chain shirt (light)
Scale mail (medium)
Splint mail (heavy)
Banded mail (heavy)
Full plate (heavy)
Light wooden shield
Light steel shield
Heavy wooden shield
Heavy steel shield
Crossbow bolts (10)
Sling bullets (10)
Adventuring gear Backpack
Block and tackle
|Canvas (sq. yd.)
Case (map or scroll)
Chain (ten feet)
Firewood (1 day)
Flint and steel
|Rope, hempen (fifty
Spade / Shovel
Vial (ink or potion)
|Tool and skill kits:
Holly and mistletoe
Holy symbol, wooden
Holy symbol, silver
Spell component pouch
Traits: ("Unearthed Arcana")
Absent-Minded (+1 on Knowledge, -1 on Listen and Spot)
Aggressive (+2 initiative, -1 Armor Class)
Brawler (+1 on unarmed attacks, -1 on weapon attacks)
Cautious (+1 dodge bonus on AC when fighting defensively; -1 saves vs. fear)
Detached (+1 on will saves, -1 on reflex saves)
Dishonest (+1 on Bluff, -2 on Diplomacy; non-lawfuls)
Easygoing (+1 on Gather Information, -1 on Intimidate and Sense Motive)
Farsighted (+1 on Spot, -1 on Search)
Focused (+1 on Concentration, -1 on Spot and Listen)
Hard of Hearing (+1 on Spot, -2 on Listen)
Hardy (+1 on fortitude saves, -1 on reflex saves)
Honest (+1 on Diplomacy, -1 on Bluff and Sense Motive; no chaotic-evils)
Musclebound (+1 on all strengh checks, -1 on all dexterity checks)
Nearsighted (+1 on Search, -1 on Spot)
Nightsighted (+10 feet on darkvision, -1 on Spot in bright light)
Passionate (+1 on fortitude saves, -1 on will saves)
Plucky (+1 on will saves, -1 on fortitude saves)
Polite (+1 on Diplomacy, -2 on Intimidate)
Quick (+10 feet on movement, -1 hp/level)
Reckless (+1 on melee damage, -1 on melee "to hit")
Relentless (+2 on saves vs. tiring; if fail, are exhausted)
Saddleborn (+1 on Ride, -1 on Handle Animal)
Skinny (+1 on Escape Artist, -2 to avoid being knocked over)
Slippery (+1 on escape artist checks against being grappled, -1 all other grapple checks.)
Slow (+1 hp/level, halve movement speed)
Stout (+2 to avoid being knocked over, -1 on Escape Artist)
Suspicious (+1 on Sense Motive, -1 on Diplomacy and Intimidate)
Torpid (+1 on saves vs. enchantments, -2 on initiative)
Uncivilized (+1 on Handle Animal / Wild Empathy,-1 on Bluff, Diplomacy, Gather Information)
|When I did the programming, I restricted choice of such things as skin color to what was usual for the race, i.e., merfolk can be blue, but not humans. Maybe this was a mistake. Feel free to hand-edit your sheets. Skin: Pale Light Yellow Tan Brown Black Silvery Gray Green Blue Eyes: Red Green Blue Hazel Light Brown Dark Brown Black Gray Amber Violet Silver Hair Color: White Blond Red Light Brown Dark Brown Black Gray Silver Gold Green Blue None Hair Type: Straight Wavy Curly Males: Beardless Thin beard Average beard Thick beard / hirsute|
"Average Hit Points"
Pressing this button should generate a
character sheet on a new screen, suitable for printing.
For some browsers, the best way to save this character sheet
is to select "print" and save in .pdf format.
If nothing happens when you press this button,
your computer probably has an anti-popup program interfering.
If a new screen pops up that shows "about:blank" on the address
line, but nothing else appears, then you have uncovered a bug. Please
e-mail me at firstname.lastname@example.org
and let me know which generator you were using, and as much about the character
you were trying to generate
as you are able.
No texting or chat messages, please. Ordinary e-mails are welcome.
If you have received any error messages, please let me know what each one said, including any line numbers.
I should be able to make the
corrections, and will thank you.